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- GREETINGS MORTALS
-
- CHARON IS BACK
-
- WITH THE FULL DOCUMENTATION
-
- FOR SUPER STARDUST AGA
-
-
-
- SUPER STARDUST THE STORY
- ------------------------
-
- One year ago, Professor Schaumund, the most evil and twisted genius ever to
- have lived, launched a violent attack on your galaxy in the hope of
- imprisoning the beautiful princess Voi Levi. His evil agents, controlling
- vast meteor-spaceships bombarded the galaxy in an attempt to crush all
- resistance. But you in your small but powerful Lynx X 1 spaceship rose to
- the challenge, and defeated the evil genius.
-
- Now the Evil Professor Schaumund is back, and with new, more terrifying
- army of destruction, still intent in conquering the galaxy and enslaving
- the princess. He is willing to sacrifice millions of innocent lives to
- achieve his despicable goal.
-
- Once again the galaxy turns to you, their finest fighter piot, to save them
- from impending doom. You are equipped with the all-new, super powerfyl
- Panther PX2 fighter, but remember this time, Professor Schaumund wants to
- get even with you for defeating him before.
-
- You`ll need your sense working overtime, your reactions balanced on a hair
- trigger and your determination set to full power to defeat the evil
- Professor.
-
- Good luck son, you`ve only got thirteen hours to save the Galaxy!!.
-
-
- LOADING SUPER STARDUST
- ----------------------
-
- To load Super Stardust, simply place disk one in your internal floppy drive
- and turn on the machine, or perform a reset by pressing the [Ctrl] key abd
- bit [Amiga] keys simultaneously.
-
- Swap disk when prompted to do so on screen.
- Super Stardust will recognise external Disk drives.
-
- PLAYING SUPER STARDUST
- ----------------------
-
- When you boot Super Stardust you will be presented with an options screen.
- Here are the functions you will find on that screen.
-
- ---> LOAD Load hi-scores
- Loads the currently saved hi-score table from disk.
-
- <--- SAVE Save hi-scores
- Saves the current hi-scores table to disk.
-
- Clear Password
- Clears the password entry option so that you can re-start
- the game at the beginning.
-
- Enter Password
- This enables you to enter a code to allow you to start the
- Game at a later level, assuming you have previously reached
- this level.
-
- Music
- On or off
-
- Autofire
- On or off
-
- Lives
- 3, 4 or 5. Select the number of lives you have to complete
- the game. Start with 5, and as you improve reduce the
- number you use.
-
- Tunnel Control
- Normal or reverse. This switches between arcade style
- joystick [up moves ship up] control and flightsim style
- joystick [up moves ship down] style control.
-
-
- KEYBOARD CONTROL
- ----------------
- MAIN GAME
-
- TYPE A
-
- Cursor up Thrust
- Cursor left Rotate left
- Cursor right Rotate right
-
- Left/right alt Shield
- Left/right shift Fire weapon
- Brake in the special missions.
- Space Weapon selector
- Esc Quit game
- P Pause
-
- TYPE B
-
- < > Thrust
- Left shift Rotate left
- Left Amiga Rotate right
- Right/left alt Shield
- Right shift Fire weapon
- Brake in the special missions.
- Space Weapon selector
- Esc Quit game
- P Pause
-
- TUNNEL SECTIONS
-
- Cursor up Move up
- Cursor down Move down
- Cursor left Move Left
- Cursor right Move right
- Left/right shift Fire
- Esc Quit game
- P Pause
-
- Detail
- High or Low.
- This adjusts the level of graphical detail.
-
- SPACE SECTIONS
- --------------
-
- In these sections you musy destroy all the rocks to complete the level.
- Many of these sections also contain alien space ships. Often these must be
- destroyed too, but sometimes it is sufficient to merely avoid them.
- Warp tunnel sections.
-
- Pick ups
- Shooting some rocks in both the tunnel and space sections will produce a
- small golden icon. Collect these icon for the following power ups:
-
- HEART extra life X extra energy
- B mega bomb G gun power up
- @ flame burst E engine power
- S shield energy P points
-
- THE MAIN SCREEN
- ---------------
-
- Your main screen display contains data vital to the success of your
- mission.
-
- Score [top left]
- How many points you have managed to achieve.
-
- Ships [below score]
- How many live you have remaining.
-
- Time [top right]
- How long you have left to complet the level. If you exceed this time
- Professor Schaumund`s force will have time to call for reinforcements.
-
- Energy
- Once all your energy has been depleted, your ship will be easy prey for the
- Professor`s forces.
-
- Shield
- The shield can be used to prevent damage from collisions and repel enemy
- shots. But use it sparingly, you have finite shield power.
-
- MAP SCREEN
- ----------
-
- Once you start the game, and between levels you will be confronted with the
- mapscreen. Move around this screen with the joystick or cursor keys to
- select which quadrant you wish to defend next. Information about the
- difficulty, and incidence of enemy craft will be displayed when you
- highlight any given quadrant. To choose a quadrant, press the fire
- button/key.
-
- WEAPONS PICK UPS
- ----------------
-
- At certain points during the game destroying an alien ship will result in a
- token being dropped. Collect these and you will be awarded a new weapon.
-
- Press the space bar to be presented with the weapon selector screen:
-
- 3 way Bouncer Plasma Flamer Burster Exit
- Missiles
-
- When you have been awarded a weapon it will appear in one of the circular
- windows. To select a weapon, move along the windows using the joystick or
- cursor keys.
-
- It is possible to re-route the power ups you collect to a new weapon, while
- you still use the old [already powered up] one. To do this, select the new
- weapon and while you have the file button [or key] depressed, also press
- the joystick down adn to the right, or use the down-right keyboard
- combination.
-
- Once you wish to use a weapon. Reselect it and press the fire and
- down-left combination/joystick postion.
- The space bar or exit window will return you to the game.
-
- MACHINE REQUIREMENTS
- --------------------
-
- Super Stardust requires an Amiga computer with at least 2 megabytes of RAM
- and an AGA chipset. This means that the game will only run on an A1200,
- A4000 computer or the cd ³² console.
-
- HARD DISK INSTALLATION
- ----------------------
-
- Super Stardust may be installed to the hard drive of AGA machines. To do
- this, boot from disk 2. You will now be prompted to insert a blank
- formatted disk. The program will now create a HD install disk. Once this
- has occured:
-
- Reboot your machine to the Workbench. Insert the HD install disk, double
- click on its icon and drag the HD install icon into the drawer that you
- wish to install Super Stardust into. Now double click the install icon and
- follow the on-screen prompts. Once it has finished, re-boot your machine.
-
- You will be required to play any of the Super Stardust disks in DF0: while
- you are running the game from hard disk.
-
- Super Stardust is a production of Bloodhouse Software Limited in
- association with Team 17..
-
-
-
-
- AnthorpoMorphic Greetings Go to:
-
- DrEam WaRRior..LooSe MaRbles..Axen..Fish <><..BonZai Tree..Jack..Oracle
- ZygOte..Mr.Solo..PurPle Haze..LamPhrey..MurPhy..Tang0..Ner0..CrocoDile..
- Samir..EndosMok..Mok..SCooTer..MaD Dan..LikkLe Marbles..Graham..Marc..
- Zaddo(i will call!)..ShaRk..Da LOOns..OediPus..STaB....
- Anyone else i have forgotten....
-
-
-
-
- "I HEAR THE BELL IS TOLLING, WITCHING HOUR DRAWS NEAR
- I SEE THE DEMONS RISING ON THE STRATOSPHERE
- LOOK INTO THE SKYS AND SEE THE DEMONS LUST
- STAND AND DIE WHILE YOUR DREAMS ARE CRUSHED"
-
-
- CHARON-------THE ORIGINAL IMMORTAL ANTHROPOMORPHIC PERSONIFICATION.
-